![]() ![]() Let's see if I can create such a special debug version to diagnose the "theory of native DS4 mode switch in BT". Maybe some BT chipset/devices/drivers die when BT line is used for both reading and writing data?Īnd it might be useful to test your PC/gamepad/BT setup with DS4Windows WITHOUT doing the ds4 native mode switch to see if it makes a difference. Outgoing lightbar messages cannot be disabled but if you untick "flash lightbar in high latency" and "color by battery %" options then DS4Windows shouldn't periodically update lightbar color. Try to set the rumble percent in a DS4Win profile down to 0% because this will disable rumble messages sent to a gamepad. It may also send data to DS4 gamepad to control rumble and lightbar. DS4Windows does not only read data from DS4 gamepad in native mode. When you connect the gamepad using USB cable then there is no need to do this mode switch because DS4 gamepad goes automagically to native DS4 mode in USB connection (nothing to worry about throughput of USB connection).Īnyway. Maybe your BT receiver/driver/something doesn't know how to handle the extra burden caused by native DS4 gamepad mode? In this native DS4 mode the gamepad sends a bit more data in BT HID datapackets. When you use the gamepad with DS4Windows app then the app commands the gamepad to use "Native DS4 mode" over BT (PS4 console does the same, but "pure" Windows PC doesnt know how to do it). This also means that the data packet sent over BT connection has a lot less data than a native DS4 mode. In this PC-friendly mode certain special features of DS4 gamepad like lightbar and touchpad don't work. The first one is a default "PC-friendly mode" and this mode is what WindowsOS uses and you'll see when you test the gamepad without DS4Windows app. There is one difference when you use the controller with or without DS4Windows application over bluetooth (BT) connection.ĭS4 gamepads have two operating modes in PC when connected over BT. unless someone can give better suggestion/idea/fix? Thanks Since problem happens only while using ds4win i can only conclude that problem is within app. If any of those actually had caused problem it would also cause problem while not using ds4windows. There are 0 applications running in background that could possibly hijack gamepad. html5 would constantly loosing inputĢnd problem seems to be involving dolphin emulator. Latency goes throu the roof by standing in spot, 1 meter away, by just slightly moving gamepad in spot, i would loose connection to it. I can go 2meters without any interruption in gamepad response in html5 i did not try to go furthers it was not necessary.I twisted, turned, twistturned and all buttons worked without response delay. I tested latency and gamepad response with Ĭonnection only via default windows bluetooth, latency is marvelous (perfect) The problem is indeed very weird, I'm going to try a complete reinstall of DS4Windows later tomorrow.I am experiencing latency problem while using ds4windows. Only thing that I can think it might be is the unsupported version of DS4Windows by Jay2Kings that I used way back in 2018. Latest windows, latest ds4windows, I have not used any other external software for polling rate overclock etc. The delay seems to appear between DS4Windows and the game. However the input delay seems to not be there in DS4 joystick preview screen. I tested it using GTA V, CS:GO (yes I play cs with a controller), Fortnite and multiple controller testing applications. Using the exact same gadgets to connect without DS4Windows- zero noticeable input lag. This now happens in both wired and wireless connections. Whenever I start up DS4Windows in any mode or config, my input delay instantly spikes from an unnoticeable ~5ms to about 500-1000ms. Some time ago I opened an issue about a very similar problem, only for me the latency was appearing over Bluetooth only. ![]()
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